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Posts about Product Design

The Truth of a Thing Is in the Feel of It, Not in the Think of It

"The Truth of a Thing Is in the Feel of It, Not in the Think of It"

Since I heard this quote from Stanley Kubrick for the first time a few weeks ago, I couldn’t let go of it. It encapsulates a moment in design that makes me feel like a hack every time it happens.

I’m a stern believer that software design is a craft, not an art. There are artsy aspects to it, but for most of the time, rules can and should be followed. They’re flexible and complex, but not inexistent.

Another belief of mine is that designers have to be able to argue for their solutions. A working designer’s inner monologue should be the Socratic method that is being applied to every design decision, no matter how small.

Sometimes, truly not often, there are moments where this isn’t enough. You know what the correct solution would be, the one with the most arguments, the one that fits the rules, but it just doesn’t feel right.

There’s no way to explain this to those who don’t feel it. They just have to trust your instincts. Sometimes, designing something the wrong way creates the right solution.

February 22nd, 2024

Preliminary Post Mortem for Zettel

After babbling about Products People Want to Use I started to work on a shopping list app. Not because I had a strong vision of what I wanted to build, no, only to have something to work on and not lose my momentum.

The app, called Zettel, reached an interesting stage I felt was worth sharing. It looks great, it is more or less feature complete and it works, I've used it for all of my recent grocery shopping trips.

There's only one catch: It doesn't feel right. Stanley Kubrick said "The truth of a thing is in the feel of it, not in the think of it." and this is one of those moments. Something about the gestures, the giant tap targets and how adding items works is not right. The vibe is off.

I still have a couple of ideas that will most likely result in a complete redesign of the whole app. Before that happens, I wanted to share the current state for archival purposes.

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February 10th, 2024